As you probably have guessed by now, my name is Thais Weiller. I started in the industry as a game designer in 2010 and since then I have been designing and doing a couple more things on game development.
This site is a compendium of most games I worked in, that I keep alive mostly for nostalgia purposes. I’m proud of most of them, but others really suck.
My favorite ones are spotlighted in the header so you don’t have to go around looking for it.
If you are looking for my game design and game industry texts, look here for english and here for portuguese texts. If you want to know more about my work in general, you actually should visit this site right here.
I’m also a Master of Science in Game Design. My Dissertation became a book (in Portuguese) and you can check the site for it here.